k1lly0u's testing grounds
Offline 14.201.247.151:28015 checked 22h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 04:17 UTC1d ago | – | – | running | 1 |
| Wed 30 Sep, 21:41 UTC27d ago | 1° | halved by day 5 | 26.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on k1lly0u's testing grounds?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 5 when it did not hold.
What is the wipe schedule on k1lly0u's testing grounds?
Its rhythm cannot yet be told: too few of k1lly0u's testing grounds's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 40 hours ago.
Population
How busy is k1lly0u's testing grounds?
Last seen 22 hours ago, k1lly0u's testing grounds is offline at the moment. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 04:00 UTC, averaging 0 players.
How does k1lly0u's testing grounds rank against other Rust servers?
Ranked #11,361 on seven-day player hours, k1lly0u's testing grounds is in the top 51% of all ranked servers.
Settings and rules
What are the rules and settings on k1lly0u's testing grounds?
No gather rate appears in the name k1lly0u's testing grounds. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is off.
About the server
Which version of Rust does k1lly0u's testing grounds run?
Rust network protocol 2635 and build 168909 on Windows is what k1lly0u's testing grounds runs. To join, your game must match the protocol; Steam handles the update.
Is k1lly0u's testing grounds online, and how reliable is it?
Last seen 22 hours ago, k1lly0u's testing grounds is offline right now. 5 of 168 hours up over the last 7 full days, which is 3%. It first appears in Rust Heatmap records on 18 September 2026.
Where is k1lly0u's testing grounds located?
Nothing about a region comes from k1lly0u's testing grounds. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 14.201.247.151:28015.
Tags
Which Rust Heatmap lists and filters include k1lly0u's testing grounds?
The Rust Heatmap lists that k1lly0u's testing grounds fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on k1lly0u's testing grounds mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags k1lly0u's testing grounds publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join k1lly0u's testing grounds?
Enter client.connect 14.201.247.151:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.