Lightning16v's Server
Offline 14.137.3.131:28015 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 47 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:22 UTC27d ago | 5° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Lightning16v's Server?
At their busiest, its recent wipes averaged 5 players. The crowd on the latest wipe reached its peak 47 hours in.
What is the wipe schedule on Lightning16v's Server?
Its rhythm cannot yet be told: too few of Lightning16v's Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 days 3 hours ago the server made the world it is on now.
Player counts
How busy is Lightning16v's Server?
The last time Lightning16v's Server was seen was 17 days 17 hours ago, and it is offline now.
How does Lightning16v's Server rank against other Rust servers?
The top 71% of ranked servers includes Lightning16v's Server, at #15,769 for player hours over the last seven days.
Rules and settings
Which map does Lightning16v's Server run?
The game generates the procedural map on Lightning16v's Server.
What are the rules and settings on Lightning16v's Server?
A gather rate is not given in the name Lightning16v's Server. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Lightning16v's Server run?
Rust network protocol 2634 and build 166494 on Windows is what Lightning16v's Server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Lightning16v's Server online, and how reliable is it?
Lightning16v's Server is down just now; the last sighting was 17 days 17 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 22 September 2026.
Where is Lightning16v's Server located?
No region is published by Lightning16v's Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 14.137.3.131:28015.
Lists and filters
Which Rust Heatmap lists and filters include Lightning16v's Server?
These Rust Heatmap lists include Lightning16v's Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Lightning16v's Server mean?
These are the tags Lightning16v's Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Lightning16v's Server?
Enter client.connect 14.137.3.131:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.