Shirasu
Offline 14.12.48.128:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 06:07 UTC5d ago | 1° | – | running | 0 |
| Thu 22 Oct, 13:48 UTC6d ago | 1° | – | 0.7 days | 0 |
| Sat 17 Oct, 11:44 UTC11d ago | 1° | – | 5.1 days | 1 |
| Mon 12 Oct, 09:18 UTC16d ago | 1° | held half | 5.1 days | 1 |
| Sun 4 Oct, 06:11 UTC24d ago | 1° | – | 8.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Shirasu?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Shirasu?
There is no next wipe to predict on Shirasu, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 5 days 13 hours ago.
Player counts
How busy is Shirasu?
The last time Shirasu was seen was 4 days 7 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1.
How does Shirasu rank against other Rust servers?
The top 37% of ranked servers includes Shirasu, at #8,189 for player hours over the last seven days.
Rules and settings
Which map does Shirasu run?
Shirasu runs a procedural map, which the game generates.
What are the rules and settings on Shirasu?
No gather rate appears in the name Shirasu. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Shirasu run?
Rust network protocol 2635 and build 168909 is the build Shirasu runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Shirasu online, and how reliable is it?
Shirasu is down just now; the last sighting was 4 days 7 hours ago. It was up 11 of 168 hours across the last 7 full days, or 7% of the time. The first record of it on Rust Heatmap is 17 September 2026.
Where is Shirasu located?
No region is published by Shirasu. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 14.12.48.128:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Shirasu?
Modded Rust servers, by live population are the Rust Heatmap lists that Shirasu fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Shirasu mean?
gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Shirasu publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Shirasu?
Enter client.connect 14.12.48.128:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.