Rust HeatmapInfrared · players
IR live Players62,312 Servers11,738 Warm3,391 Fresh wipes · 3h192 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–8° · slots

PveThreat-Dev

Offline 14.12.132.162:28015 checked 42d ago

moddedoxide
Sp1 · players now 0/ 8
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,182
rank
no region published
42d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 42d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
66 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
21 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on PveThreat-Dev?

Its rhythm cannot yet be told: too few of PveThreat-Dev's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 42 days 10 hours ago.

Population

How busy is PveThreat-Dev?

Last seen 42 days 6 hours ago, PveThreat-Dev is offline at the moment.

How does PveThreat-Dev rank against other Rust servers?

Ranked #14,182 on seven-day player hours, PveThreat-Dev is in the top – of all ranked servers.

Settings and rules

Which map does PveThreat-Dev run?

PveThreat-Dev runs a procedural map, which the game generates.

What are the rules and settings on PveThreat-Dev?

No gather rate appears in the name PveThreat-Dev. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does PveThreat-Dev run?

The build on PveThreat-Dev is Rust network protocol 2633 and build 163794, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is PveThreat-Dev online, and how reliable is it?

Offline at the moment: PveThreat-Dev was last seen 42 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 17 September 2026.

Where is PveThreat-Dev located?

No region is published by PveThreat-Dev. Rust Heatmap shows the location a server states. It does not look up the machine's location. 14.12.132.162:28015 is its address.

Tags

Which Rust Heatmap lists and filters include PveThreat-Dev?

These Rust Heatmap lists include PveThreat-Dev: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on PveThreat-Dev mean?

gmrust (Game mode): Survival in the standard Rust form; mp8 (Max players): This server has 8 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags PveThreat-Dev publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join PveThreat-Dev?

Enter client.connect 14.12.132.162:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp8
Max players This server has 8 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs163794
Build The game build here is 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.