[LAN] NVRIN Build (creative)
Offline 14.10.161.128:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 8 Sep, 15:00 UTC50d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [LAN] NVRIN Build (creative)?
[LAN] NVRIN Build (creative) has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 50 days 20 hours ago.
Population
How busy is [LAN] NVRIN Build (creative)?
The last time [LAN] NVRIN Build (creative) was seen was 43 days 5 hours ago, and it is offline now.
How does [LAN] NVRIN Build (creative) rank against other Rust servers?
Ranked #15,479 on seven-day player hours, [LAN] NVRIN Build (creative) is in the top – of all ranked servers.
Settings and rules
Which map does [LAN] NVRIN Build (creative) run?
[LAN] NVRIN Build (creative) runs a procedural map, which the game generates.
What are the rules and settings on [LAN] NVRIN Build (creative)?
A gather rate is not given in the name [LAN] NVRIN Build (creative). The group limit is 8 players, which is the game's default. The server runs build & creative, a building sandbox without gathering. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does [LAN] NVRIN Build (creative) run?
Rust network protocol 2633 and build 163794 on Linux is what [LAN] NVRIN Build (creative) runs. To join, your game must match the protocol; Steam handles the update.
Is [LAN] NVRIN Build (creative) online, and how reliable is it?
[LAN] NVRIN Build (creative) is down just now; the last sighting was 43 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is [LAN] NVRIN Build (creative) located?
A region is not published for [LAN] NVRIN Build (creative). Rust Heatmap shows the location a server states. It does not look up the machine's location. 14.10.161.128:28015 is its address.
Tags
Which Rust Heatmap lists and filters include [LAN] NVRIN Build (creative)?
The Rust Heatmap lists that [LAN] NVRIN Build (creative) fits are: Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [LAN] NVRIN Build (creative) mean?
These are the tags [LAN] NVRIN Build (creative) publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp30 (Max players): This server has 30 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): This build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^c (Creative): Build what you like with no gathering, in this creative sandbox; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join [LAN] NVRIN Build (creative)?
To join by console, open it with F1 in Rust and enter client.connect 14.10.161.128:28015. Or press Launch Rust on this page, which connects you through Steam.