A Shockbyte Rust Server
Offline 139.99.142.183:21065 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 16:21 UTC24d ago | 3° | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on A Shockbyte Rust Server?
The average peak across its recent wipes is 3 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on A Shockbyte Rust Server?
A Shockbyte Rust Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 24 days 23 hours ago the server made the world it is on now.
Player counts
How busy is A Shockbyte Rust Server?
The last time A Shockbyte Rust Server was seen was 19 days 6 hours ago, and it is offline now.
How does A Shockbyte Rust Server rank against other Rust servers?
Ranked #15,810 on seven-day player hours, A Shockbyte Rust Server is in the top 72% of all ranked servers.
Settings and rules
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, size 3,000 with seed 6741, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on A Shockbyte Rust Server?
A gather rate is not given in the name A Shockbyte Rust Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 166652 is the build A Shockbyte Rust Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server is down just now; the last sighting was 19 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 4 October 2026.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 139.99.142.183:21065.
Tags
Which Rust Heatmap lists and filters include A Shockbyte Rust Server?
Modded Rust servers, by live population are the Rust Heatmap lists that A Shockbyte Rust Server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join A Shockbyte Rust Server?
Enter client.connect 139.99.142.183:21065 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.