Rust HeatmapInfrared · players
IR live Players37,258 Servers11,622 Warm2,894 Fresh wipes · 3h80 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–80° · slots

MCP Rust [TH]

Online 139.59.109.240:28015 checked 15m ago

moddedoxide
Sp1 · players now 0/ 80
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 08:00flare: a wipe in that hourThu 06:00
0
7-day average
peak –
#15,339
rank
top 69%
78d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 15m ago

Li2Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
74 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
105 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
36 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on MCP Rust [TH]?

The record of MCP Rust [TH]'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 78 days 12 hours ago.

Population

How busy is MCP Rust [TH]?

The current population of MCP Rust [TH] is 0, against 80 slots. A seven-day average of 0 players.

How does MCP Rust [TH] rank against other Rust servers?

Ranked #15,339 on seven-day player hours, MCP Rust [TH] is in the top 69% of all ranked servers.

Map and rules

Which map does MCP Rust [TH] run?

MCP Rust [TH] runs a procedural map of size 6,000 with seed 82297582, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on MCP Rust [TH]?

The name MCP Rust [TH] does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does MCP Rust [TH] run?

Rust network protocol 2632 and build 160556 on Linux is what MCP Rust [TH] runs. To join, your game must match the protocol; Steam handles the update.

Is MCP Rust [TH] online, and how reliable is it?

Right now MCP Rust [TH] shows as online. About 3 days 23 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is MCP Rust [TH] located?

A region is not published for MCP Rust [TH]. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 139.59.109.240:28015.

Does MCP Rust [TH] run smoothly?

Average server fps over the last 48 hours was 161; it never dropped below 111. Buildings, deployables and the rest of the world came to as much as 210,935 entities. At its peak it held 5,942 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include MCP Rust [TH]?

Modded Rust servers, by live population are the Rust Heatmap lists that MCP Rust [TH] fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on MCP Rust [TH] mean?

gmrust (Game mode): Rust survival, standard rules; mp80 (Max players): Slot count: 80; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): Your game must match protocol 2632 to get in; cs160556 (Build): The game build here is 160556; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags MCP Rust [TH] publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join MCP Rust [TH]?

Enter client.connect 139.59.109.240:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp80,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp80
Max players Slot count: 80.
ts8
Group limit Teams cap at 8, which is the game default.
v2632
Protocol Your game must match protocol 2632 to get in.
cs160556
Build The game build here is 160556.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.