Prototype 17 Server
Offline 139.100.245.240:28015 checked 36d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Prototype 17 Server?
Its rhythm cannot yet be told: too few of Prototype 17 Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 36 days 23 hours ago.
Population
How busy is Prototype 17 Server?
Prototype 17 Server went quiet 36 days 21 hours ago and is offline right now.
How does Prototype 17 Server rank against other Rust servers?
The top 67% of ranked servers includes Prototype 17 Server, at #15,457 for player hours over the last seven days.
Settings and rules
Which map does Prototype 17 Server run?
Prototype 17 Server runs a procedural map, which the game generates.
What are the rules and settings on Prototype 17 Server?
A gather rate is not given in the name Prototype 17 Server. A group limit is not made public. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Prototype 17 Server run?
Rust network protocol 2362 is the build Prototype 17 Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Prototype 17 Server online, and how reliable is it?
Offline at the moment: Prototype 17 Server was last seen 36 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 22 September 2026.
Where is Prototype 17 Server located?
A region is not published for Prototype 17 Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 139.100.245.240:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Prototype 17 Server?
Modded Rust servers, by live population are the Rust Heatmap lists that Prototype 17 Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on Prototype 17 Server mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; v2362 (Protocol): To join, run the same version: game protocol 2362; ptrak (Networking): The network layer is RakNet, the game's standard one; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon; hil2cpp (Custom tag): The owner or a plugin set this, which is not a standard Rust tag; stok (Custom tag): The owner or a plugin set this, which is not a standard Rust tag are the tags Prototype 17 Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Prototype 17 Server?
Press F1 in Rust to open the console, then enter client.connect 139.100.245.240:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.