LGS map test
Offline 138.84.34.198:28415 checked 18d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on LGS map test?
Its rhythm cannot yet be told: too few of LGS map test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 18 days 10 hours ago.
Population
How busy is LGS map test?
Last seen 18 days 9 hours ago, LGS map test is offline at the moment.
How does LGS map test rank against other Rust servers?
Ranked #15,858 on seven-day player hours, LGS map test is in the top 72% of all ranked servers.
Map and rules
What are the rules and settings on LGS map test?
The name LGS map test does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does LGS map test run?
Rust network protocol 2634 and build 167398 on Linux is what LGS map test runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is LGS map test online, and how reliable is it?
LGS map test is down just now; the last sighting was 18 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 10 October 2026.
Where is LGS map test located?
Nothing about a region comes from LGS map test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 138.84.34.198:28415.
Tags
Which Rust Heatmap lists and filters include LGS map test?
Modded Rust servers, by live population are the Rust Heatmap lists that LGS map test fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LGS map test mean?
The game's server browser reads the tags LGS map test publishes: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join LGS map test?
Enter client.connect 138.84.34.198:28415 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.