Luna Raid - LGS3 test
Offline 138.84.34.198:28185 checked 13d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 14:07 UTC14d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Luna Raid - LGS3 test?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Luna Raid - LGS3 test?
Its rhythm cannot yet be told: too few of Luna Raid - LGS3 test's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 14 days 16 hours ago the server made the world it is on now.
Player counts
How busy is Luna Raid - LGS3 test?
The last time Luna Raid - LGS3 test was seen was 13 days 17 hours ago, and it is offline now.
How does Luna Raid - LGS3 test rank against other Rust servers?
The top 70% of ranked servers includes Luna Raid - LGS3 test, at #15,106 for player hours over the last seven days.
Map and rules
What are the rules and settings on Luna Raid - LGS3 test?
The name Luna Raid - LGS3 test does not specify a gather rate. The group limit is 64 players. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Luna Raid - LGS3 test run?
The build on Luna Raid - LGS3 test is Rust network protocol 2634 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Luna Raid - LGS3 test online, and how reliable is it?
Offline at the moment: Luna Raid - LGS3 test was last seen 13 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 12 October 2026.
Where is Luna Raid - LGS3 test located?
No region is published by Luna Raid - LGS3 test. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 138.84.34.198:28185.
Tags
Which Rust Heatmap lists and filters include Luna Raid - LGS3 test?
Modded Rust servers, by live population are the Rust Heatmap lists that Luna Raid - LGS3 test fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Luna Raid - LGS3 test mean?
These are the tags Luna Raid - LGS3 test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): Slot count: 20; ts64 (Group limit): The team limit is 64; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Luna Raid - LGS3 test?
To join by console, open it with F1 in Rust and enter client.connect 138.84.34.198:28185. Or press Launch Rust on this page, which connects you through Steam.