PantiNet pn-260
Offline 138.16.177.82:38415 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on PantiNet pn-260?
PantiNet pn-260 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 5 days 5 hours ago.
Population
How busy is PantiNet pn-260?
PantiNet pn-260 went quiet 46 hours ago and is offline right now. A seven-day average of 13 players, with a peak of 97. Look at 16:00 UTC for the last 48 hours: that hour averaged 10 players.
How does PantiNet pn-260 rank against other Rust servers?
Ranked #4,427 on seven-day player hours, PantiNet pn-260 is in the top 20% of all ranked servers.
Settings and rules
Which map does PantiNet pn-260 run?
The game generates the procedural map on PantiNet pn-260.
What are the rules and settings on PantiNet pn-260?
A gather rate is not given in the name PantiNet pn-260. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is off, which is Valve's anti-cheat.
About the server
Which version of Rust does PantiNet pn-260 run?
Rust network protocol 2635 and build 168909 on Linux is what PantiNet pn-260 runs. To join, your game must match the protocol; Steam handles the update.
Is PantiNet pn-260 online, and how reliable is it?
Offline at the moment: PantiNet pn-260 was last seen 46 hours ago. It was up 0 of 24 hours in the last 1 full day, or 0% of the time. The first record of it on Rust Heatmap is 27 October 2026.
Where is PantiNet pn-260 located?
No region is published by PantiNet pn-260. Rust Heatmap shows the location a server states. It does not look up the machine's location. 138.16.177.82:38415 is its address.
Tags
Which Rust Heatmap lists and filters include PantiNet pn-260?
The Rust Heatmap lists that PantiNet pn-260 fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Average players: 10+ on average.
What do the server tags on PantiNet pn-260 mean?
These are the tags PantiNet pn-260 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp105 (Max players): This server has 105 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join PantiNet pn-260?
To join by console, open it with F1 in Rust and enter client.connect 138.16.177.82:38415. Or press Launch Rust on this page, which connects you through Steam.