Rust-Local
Offline 138.124.9.200:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:56 UTC6d ago | 0° | – | running | 0 |
| Sat 3 Oct, 11:33 UTC25d ago | 1° | halved by day 1 | 19.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rust-Local?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 1 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on Rust-Local?
Its rhythm cannot yet be told: too few of Rust-Local's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 6 days ago.
Player counts
How busy is Rust-Local?
The last time Rust-Local was seen was 5 days 19 hours ago, and it is offline now. A seven-day average of 0 players.
How does Rust-Local rank against other Rust servers?
Player hours over seven days put Rust-Local at #15,339, in the top 69% of ranked servers.
Rules and settings
Which map does Rust-Local run?
A procedural map, generated by the game, runs on Rust-Local.
What are the rules and settings on Rust-Local?
The name Rust-Local does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Rust-Local run?
Rust network protocol 2635 and build 168909 on Linux is what Rust-Local runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Rust-Local online, and how reliable is it?
Last seen 5 days 19 hours ago, Rust-Local is offline right now. 2 of 168 hours up over the last 7 full days, which is 1%. Rust Heatmap has had it on record since 27 September 2026.
Where is Rust-Local located?
Nothing about a region comes from Rust-Local. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 138.124.9.200:28015.
Tags
Which Rust Heatmap lists and filters include Rust-Local?
The Rust Heatmap lists that Rust-Local fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on Rust-Local mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Rust-Local publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Rust-Local?
Enter client.connect 138.124.9.200:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.