Rust HeatmapInfrared · players
IR live Players66,506 Servers11,742 Warm3,391 Fresh wipes · 3h202 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

CarbonRustReactTest

Offline 138.124.39.79:28015 checked 29d ago

moddedcarbon
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,472
rank
top 61%
50d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 29d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 08:28 UTC35d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
48 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
17 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
50 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
236 / 260

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on CarbonRustReactTest?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 7 hours in.

What is the wipe schedule on CarbonRustReactTest?

CarbonRustReactTest has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 50 days 22 hours ago.

Population

How busy is CarbonRustReactTest?

The last time CarbonRustReactTest was seen was 29 days 20 hours ago, and it is offline now.

How does CarbonRustReactTest rank against other Rust servers?

Player hours over seven days put CarbonRustReactTest at #14,472, in the top 61% of ranked servers.

Map and rules

Which map does CarbonRustReactTest run?

The game generates the procedural map on CarbonRustReactTest.

What are the rules and settings on CarbonRustReactTest?

The name CarbonRustReactTest does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does CarbonRustReactTest run?

Rust network protocol 2633 and build 165217 on Windows is what CarbonRustReactTest runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is CarbonRustReactTest online, and how reliable is it?

Last seen 29 days 20 hours ago, CarbonRustReactTest is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is CarbonRustReactTest located?

No region is published by CarbonRustReactTest. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 138.124.39.79:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include CarbonRustReactTest?

These Rust Heatmap lists include CarbonRustReactTest: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on CarbonRustReactTest mean?

These are the tags CarbonRustReactTest publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join CarbonRustReactTest?

Press F1 in Rust to open the console, then enter client.connect 138.124.39.79:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build This build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.