Rust HeatmapInfrared · players
IR live Players37,024 Servers11,692 Warm2,928 Fresh wipes · 3h87 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–4° · slots

Mike's Test Map

Offline 137.186.44.105:28015 checked 59m ago

moddedoxide
Sp1 · players now 0/ 4
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 03:00flare: a wipe in that hourThu 01:00
0
7-day average
peak 1
#8,064
rank
top 36%
5d ago
last wipe
no schedule published
7d 16h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 59m ago

Li2Players

AveragePeak
00.250.50.75103:0022:0023:0000:0001:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

21 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

Coming wipes

7d 16h
Thu 5 Nov, 19:00 UTC
FW
15d 19h
Fri 13 Nov, 22:38 UTC
35d 16h
Thu 3 Dec, 19:00 UTC
FW
36d 19h
Fri 4 Dec, 22:38 UTC

The first 48 hours of its last wipes

Fri 23 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 22:38 UTC5d ago 1 – running 0
Sat 3 Oct, 00:05 UTC26d ago 1 halved by day 6 20.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
37 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Mike's Test Map?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 1 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. By day 6 it was below half in the wipes that did not hold.

What is the wipe schedule on Mike's Test Map?

The wipe rhythm on Mike's Test Map is every 3 weeks on Friday at 22:38 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 5 days 4 hours ago.

Player counts

How busy is Mike's Test Map?

Last seen 59 minutes ago, Mike's Test Map is offline at the moment. A seven-day average of 0 players, with a peak of 1. Look at 23:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Mike's Test Map rank against other Rust servers?

Ranked #8,064 on seven-day player hours, Mike's Test Map is in the top 36% of all ranked servers.

Map and rules

Which map does Mike's Test Map run?

A procedural map, generated by the game, runs on Mike's Test Map.

What are the rules and settings on Mike's Test Map?

The name Mike's Test Map does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Mike's Test Map run?

Rust network protocol 2635 and build 166652 is the build Mike's Test Map runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Mike's Test Map online, and how reliable is it?

Offline at the moment: Mike's Test Map was last seen 59 minutes ago. It was up 40 of 168 hours across the last 7 full days, or 24% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Mike's Test Map located?

Nothing about a region comes from Mike's Test Map. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 137.186.44.105:28015.

Lists and filters

Which Rust Heatmap lists and filters include Mike's Test Map?

The Rust Heatmap lists that Mike's Test Map fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Mike's Test Map mean?

These are the tags Mike's Test Map publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): This server has 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Mike's Test Map?

To join by console, open it with F1 in Rust and enter client.connect 137.186.44.105:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp4
Max players This server has 4 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs166652
Build Build 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.