DFAM Rust Dev
Online 136.47.25.184:28017 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:05 UTC1d ago | – | – | running | 1 |
| Mon 5 Oct, 16:10 UTC24d ago | 1° | halved by day 1 | 22.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on DFAM Rust Dev?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on DFAM Rust Dev?
The record of DFAM Rust Dev's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 47 hours ago.
Population
How busy is DFAM Rust Dev?
Of 40 slots on DFAM Rust Dev, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 3. Look at 19:00 UTC for the last 48 hours: that hour averaged 2 players.
How does DFAM Rust Dev rank against other Rust servers?
The top 32% of ranked servers includes DFAM Rust Dev, at #7,084 for player hours over the last seven days.
Rules and settings
Which map does DFAM Rust Dev run?
The game generates the procedural map on DFAM Rust Dev.
What are the rules and settings on DFAM Rust Dev?
A gather rate is not given in the name DFAM Rust Dev. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does DFAM Rust Dev run?
The build on DFAM Rust Dev is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is DFAM Rust Dev online, and how reliable is it?
Right now DFAM Rust Dev shows as online. It was up 30 of 168 hours across the last 7 full days, or 18% of the time. Rust Heatmap has had it on record since 19 September 2026.
Where is DFAM Rust Dev located?
A region is not published for DFAM Rust Dev. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 136.47.25.184:28017.
Tags
Which Rust Heatmap lists and filters include DFAM Rust Dev?
These Rust Heatmap lists include DFAM Rust Dev: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on DFAM Rust Dev mean?
These are the tags DFAM Rust Dev publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join DFAM Rust Dev?
Press F1 in Rust to open the console, then enter client.connect 136.47.25.184:28017. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.