Rust HeatmapInfrared · players
IR live Players39,385 Servers11,594 Warm2,850 Fresh wipes · 3h134 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Deadly-Fam Rust Main

Online 136.47.25.184:28015 checked 8m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 06:00flare: a wipe in that hourFri 04:00
0
7-day average
peak –
#15,270
rank
top 69%
20d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 8m ago

Li2Players

AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Li3Server performance

025507510006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct20 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 15:51 UTC20d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
12 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
41 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
43 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Deadly-Fam Rust Main?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Deadly-Fam Rust Main?

Deadly-Fam Rust Main has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 20 days 13 hours ago.

Population

How busy is Deadly-Fam Rust Main?

The current population of Deadly-Fam Rust Main is 0, against 50 slots. Averaged over the past week: 0 players.

How does Deadly-Fam Rust Main rank against other Rust servers?

Ranked #15,270 on seven-day player hours, Deadly-Fam Rust Main is in the top 69% of all ranked servers.

Settings and rules

Which map does Deadly-Fam Rust Main run?

Deadly-Fam Rust Main runs a procedural map of size 3,500 with seed 389912715, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Deadly-Fam Rust Main?

No gather rate appears in the name Deadly-Fam Rust Main. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Deadly-Fam Rust Main run?

Rust network protocol 2635 and build 168909 is the build Deadly-Fam Rust Main runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Deadly-Fam Rust Main online, and how reliable is it?

The server is up at the moment: Deadly-Fam Rust Main is online. Its reported uptime dates the last restart to about 2 days 12 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 5 October 2026.

Where is Deadly-Fam Rust Main located?

A region is not published for Deadly-Fam Rust Main. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 136.47.25.184:28015.

Does Deadly-Fam Rust Main run smoothly?

It averaged 75 server fps over the last 48 hours, with a low of 52. Buildings, deployables and the rest of the world came to as much as 66,279 entities. Memory use reached 2,710 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Deadly-Fam Rust Main?

Modded Rust servers, by live population are the Rust Heatmap lists that Deadly-Fam Rust Main fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Deadly-Fam Rust Main mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Deadly-Fam Rust Main publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Deadly-Fam Rust Main?

Enter client.connect 136.47.25.184:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players This server has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.