Rust HeatmapInfrared · players
IR live Players73,164 Servers11,801 Warm3,682 Fresh wipes · 3h113 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

TFM Digital Twin [DEV ONLY]

Offline 136.46.73.211:28025 checked 35d ago

weekly wipes moddedcarbonpve
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,459
rank
top 71%
117d ago
last wipe
weekly schedule
1d 19h
next wipe
Fri 30 Oct, 16:20 UTC
UTC checked 35d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Friday 30 October, 16:20 UTC, in 1d 19h. Weekly: 7 days after its last wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]
groups of 200+ · 1x · weekly · 13 on average
6 / 100
#3 Wasilisc PvE х5
EU · groups of 8+ · weekly · 9 on average
8 / 200
[SEA]Singapore PVEx20 10/23/26 SkillTree Events
EA · groups of 8+ · weekly · 6 on average
4 / 50
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events
NA · groups of 150+ · weekly · 4 on average
3 / 50
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
OC · groups of 8+ · weekly · 4 on average
0 / 30
TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie
EU · groups of 8+ · weekly · 4 on average
6 / 250

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on TFM Digital Twin [DEV ONLY]?

An estimate from weekly: 7 days after its last wipe gives TFM Digital Twin [DEV ONLY]'s next wipe. Friday 30 October at 16:20 UTC is when its next wipe is due. The world in play now was made 117 days 4 hours ago. A weekly wipe is declared in its tags.

Player counts

How busy is TFM Digital Twin [DEV ONLY]?

TFM Digital Twin [DEV ONLY] went quiet 35 days 3 hours ago and is offline right now.

How does TFM Digital Twin [DEV ONLY] rank against other Rust servers?

Player hours over seven days put TFM Digital Twin [DEV ONLY] at #15,459, in the top 71% of ranked servers.

Rules and settings

What are the rules and settings on TFM Digital Twin [DEV ONLY]?

The name TFM Digital Twin [DEV ONLY] does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs pve, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does TFM Digital Twin [DEV ONLY] run?

Rust network protocol 2631 and build 156658 is the build TFM Digital Twin [DEV ONLY] runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is TFM Digital Twin [DEV ONLY] online, and how reliable is it?

Last seen 35 days 3 hours ago, TFM Digital Twin [DEV ONLY] is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.

Where is TFM Digital Twin [DEV ONLY] located?

Nothing about a region comes from TFM Digital Twin [DEV ONLY]. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 136.46.73.211:28025.

Tags

Which Rust Heatmap lists and filters include TFM Digital Twin [DEV ONLY]?

The Rust Heatmap lists that TFM Digital Twin [DEV ONLY] fits are: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

What do the server tags on TFM Digital Twin [DEV ONLY] mean?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2631 (Protocol): The server runs game protocol 2631, so your game has to match it; cs156658 (Build): The game build here is 156658; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): A wipe every week; ^p (PvE): PvE: the danger is the world, not other players; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon are the tags TFM Digital Twin [DEV ONLY] publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join TFM Digital Twin [DEV ONLY]?

Press F1 in Rust to open the console, then enter client.connect 136.46.73.211:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2631,^z,^y,^w,^p,gmvanilla,cs156658,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2631
Protocol The server runs game protocol 2631, so your game has to match it.
cs156658
Build The game build here is 156658.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.