Golden Ratio - Local Test
Offline 136.46.132.81:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:08 UTC27d ago | 1° | – | running | 1 |
| Thu 1 Oct, 18:04 UTC FW27d ago | 1° | – | 0.3 days | 1 |
| Mon 28 Sep, 20:43 UTC30d ago | 1° | held half | 2.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Golden Ratio - Local Test?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Golden Ratio - Local Test?
No next wipe can be predicted: Golden Ratio - Local Test wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days 12 hours ago.
Player counts
How busy is Golden Ratio - Local Test?
Golden Ratio - Local Test went quiet 27 days 12 hours ago and is offline right now.
How does Golden Ratio - Local Test rank against other Rust servers?
The top 65% of ranked servers includes Golden Ratio - Local Test, at #14,985 for player hours over the last seven days.
Settings and rules
What are the rules and settings on Golden Ratio - Local Test?
The name Golden Ratio - Local Test does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Golden Ratio - Local Test run?
Rust network protocol 2634 and build 166494 is the build Golden Ratio - Local Test runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Golden Ratio - Local Test online, and how reliable is it?
Golden Ratio - Local Test is down just now; the last sighting was 27 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 28 September 2026.
Where is Golden Ratio - Local Test located?
No region is published by Golden Ratio - Local Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 136.46.132.81:28015.
Tags
Which Rust Heatmap lists and filters include Golden Ratio - Local Test?
The Rust Heatmap lists that Golden Ratio - Local Test fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Golden Ratio - Local Test mean?
These are the tags Golden Ratio - Local Test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Golden Ratio - Local Test?
To join by console, open it with F1 in Rust and enter client.connect 136.46.132.81:28015. Or press Launch Rust on this page, which connects you through Steam.