Rust HeatmapInfrared · players
IR live Players36,116 Servers11,615 Warm2,895 Fresh wipes · 3h67 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

rustHaltAus [whitelist]

Online 136.243.60.212:28080 checked 10m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 08:00flare: a wipe in that hourThu 05:00
0
7-day average
peak 2
#13,880
rank
top 62%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 10m ago

Li2Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Li3Server performance

05010015020008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:59 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
69 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
96 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
32 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
7 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on rustHaltAus [whitelist]?

At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on rustHaltAus [whitelist]?

Its rhythm cannot yet be told: too few of rustHaltAus [whitelist]'s wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 15 hours ago the server made the world it is on now.

Population

How busy is rustHaltAus [whitelist]?

rustHaltAus [whitelist] currently has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 2.

How does rustHaltAus [whitelist] rank against other Rust servers?

Ranked #13,880 on seven-day player hours, rustHaltAus [whitelist] is in the top 62% of all ranked servers.

Map and rules

Which map does rustHaltAus [whitelist] run?

The map on rustHaltAus [whitelist] is procedural, size 4,500 with seed 367833367, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on rustHaltAus [whitelist]?

A gather rate is not given in the name rustHaltAus [whitelist]. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does rustHaltAus [whitelist] run?

Rust network protocol 2634 and build 166586 is the build rustHaltAus [whitelist] runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is rustHaltAus [whitelist] online, and how reliable is it?

Online now: rustHaltAus [whitelist]. Its reported uptime dates the last restart to about 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is rustHaltAus [whitelist] located?

A region is not published for rustHaltAus [whitelist]. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 136.243.60.212:28080.

Does rustHaltAus [whitelist] run smoothly?

The last 48 hours brought an average of 108 server fps and a floor of 83. Buildings, deployables and the rest of the world came to as much as 121,605 entities. The highest memory use was 3,130 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include rustHaltAus [whitelist]?

Modded Rust servers, by live population are the Rust Heatmap lists that rustHaltAus [whitelist] fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on rustHaltAus [whitelist] mean?

The game's server browser reads the tags rustHaltAus [whitelist] publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166586 (Build): The game build here is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join rustHaltAus [whitelist]?

To join by console, open it with F1 in Rust and enter client.connect 136.243.60.212:28080. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166586
Build The game build here is 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.