Rust HeatmapInfrared · players
IR live Players41,011 Servers11,701 Warm3,012 Fresh wipes · 3h94 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 3° now Linear · 0–75° · slots

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE

Online 136.243.54.171:2355 checked 8m ago

monthly wipes moddedoxidepve
Sp1 · players now 3/ 75
4% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Tue 02:00flare: a wipe in that hourThu 00:00
1
7-day average
peak 4
#3,819
rank
top 17%
27d ago
last wipe
monthly schedule
7d 17h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Li3Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

5
wipe-day peak
players, last three wipes

Coming wipes

7d 17h
Thu 5 Nov, 19:00 UTC
FW
35d 17h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:38 UTC FW27d ago 5 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
60 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
67 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
40 / 200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼
EA · groups of 8+ · monthly · 35 on average
28 / 100
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 35 on average
6 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
47 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Its recent wipes drew an average peak of 5 players. 8 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

The only wipe on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 27 days 7 hours ago. A monthly wipe is what its tags declare.

Population

How busy is Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Of 75 slots on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE, 3 are in use right now. The average across the last seven days is 1 players; the peak reached 4. Look at 02:00 UTC for the last 48 hours: that hour averaged 4 players.

How does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE rank against other Rust servers?

Ranked #3,819 on seven-day player hours, Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE is in the top 17% of all ranked servers.

Settings and rules

Which map does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE run?

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE runs a procedural map of size 5,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

A gather rate is not given in the name Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. The group limit is 8 players, which is the game's default. The server runs pve, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE run?

Rust network protocol 2635 and build 168909 is the build Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE online, and how reliable is it?

Online now: Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. The uptime it reports puts the last restart at about 15 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE located?

Nothing about a region comes from Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 136.243.54.171:2355.

Does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE run smoothly?

The last 48 hours brought an average of 87 server fps and a floor of 51. The world held as many as 164,597 entities, buildings and deployables included. The highest memory use was 4,791 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE fits. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE mean?

The game's server browser reads the tags Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE publishes: gmrust (Game mode): Survival in the standard Rust form; mp75 (Max players): The slot count is 75; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Enter client.connect 136.243.54.171:2355 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp75
Max players The slot count is 75.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.