Rust HeatmapInfrared · players
IR live Players80,805 Servers11,809 Warm3,802 Fresh wipes · 3h104 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–70° · slots

PVE Land [EU]|SkillTree|Raidable Bases|EVENTS

Online EU 136.243.51.246:28028 checked 10m ago

biweekly wipes moddedoxidepve
Sp1 · players now 1/ 70
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 10°
Mon 21:00flare: a wipe in that hourWed 19:00
4
7-day average
peak 13
#1,544
rank
top 7% · #614 in EU
13d ago
last wipe
biweekly schedule
7d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
02.557.51021:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Li3Server performance

02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
14
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 10

Coming wipes

7d 22h
Thu 5 Nov, 19:00 UTC
FW
14d 16h
Thu 12 Nov, 13:16 UTC
35d 22h
Thu 3 Dec, 19:00 UTC
FW
42d 16h
Thu 10 Dec, 13:16 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:16 UTC13d ago 11 – running 5
Thu 1 Oct, 18:13 UTC FW27d ago 17 halved by day 10 13.8 days 5
Thu 17 Sep, 13:28 UTC41d ago 13 held half 14.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 237 on average
314 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
55 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 29 on average
29 / 200
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
EU · groups of 10+ · biweekly · 27 on average
44 / 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
EU · groups of 8+ · biweekly · 26 on average
58 / 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 25 on average
22 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

At their busiest, its recent wipes averaged 14 players. The crowd on the latest wipe reached its peak 1 hours in. Above half the peak until the next wipe: that held in 50% of its recent wipes. It fell below half by day 10 when it did not hold.

What is the wipe schedule on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

Wipes on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS follow this rhythm: every 4 weeks on Thursday at 13:16 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 13 days 7 hours ago. A fortnightly wipe is listed in the tags.

Population

How busy is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

Of 70 slots on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS, 1 are in use right now. Averaged over the past week: 4 players, peaking at 13. Its busiest point in the last 48 hours was 17:00 UTC, averaging 8 players.

How does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS rank against other Rust servers?

On player hours over the last seven days, PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is #1,544 globally (top 7%) and #614 in Europe.

Settings and rules

Which map does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run?

The map on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is procedural, size 4,096 with seed 58744231, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

The name PVE Land [EU]|SkillTree|Raidable Bases|EVENTS does not specify a gather rate. 16 players is the cap for groups. The server runs pve, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run?

Rust network protocol 2635 and build 168909 is the build PVE Land [EU]|SkillTree|Raidable Bases|EVENTS runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS online, and how reliable is it?

Online now: PVE Land [EU]|SkillTree|Raidable Bases|EVENTS. The uptime it reports puts the last restart at about 9 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.

Where is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS located?

With its EU tag, PVE Land [EU]|SkillTree|Raidable Bases|EVENTS lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 136.243.51.246:28028 is its address.

Does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run smoothly?

Average server fps over the last 48 hours was 58; it never dropped below 17. Entities peaked at 117,469, counting buildings, deployables and all the rest of the world. Memory use reached 4,825 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

The Rust Heatmap lists that PVE Land [EU]|SkillTree|Raidable Bases|EVENTS fits are: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks brings it up.

What do the server tags on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS mean?

gmrust (Game mode): Survival in the standard Rust form; mp70 (Max players): This server has 70 slots; ts16 (Group limit): Teams cap at 16; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe are the tags PVE Land [EU]|SkillTree|Raidable Bases|EVENTS publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

One operator most likely runs PVE Land [EU]|SkillTree|Raidable Bases|EVENTS and the 4 other servers we track that publish a rustedmaster.eu hostname.

Connect

How do I join PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

Press F1 in Rust to open the console, then enter client.connect 136.243.51.246:28028. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://rustedmaster.eu.

KeyServer tags

what each one means

Published as mp70,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp70
Max players This server has 70 slots.
ts16
Group limit Teams cap at 16.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.