Rust HeatmapInfrared · players
IR live Players72,806 Servers11,737 Warm3,664 Fresh wipes · 3h128 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

RUST Server

Online 136.175.187.87:28015 checked 10m ago

moddedcarbon
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 14:00flare: a wipe in that hourWed 11:00
0
7-day average
peak –
#15,432
rank
top 69%
81d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 10m ago

Li2Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Li3Server performance

05010015020014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
186 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
175 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
138 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
51 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on RUST Server?

The record of RUST Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 81 days 13 hours ago.

Population

How busy is RUST Server?

The current population of RUST Server is 0, against 30 slots. A seven-day average of 0 players.

How does RUST Server rank against other Rust servers?

Ranked #15,432 on seven-day player hours, RUST Server is in the top 69% of all ranked servers.

Map and rules

Which map does RUST Server run?

A procedural map of size 3,500 with seed 648252, generated by the game, runs on RUST Server. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on RUST Server?

The name RUST Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does RUST Server run?

The build on RUST Server is Rust network protocol 2632 and build 160556, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RUST Server online, and how reliable is it?

Right now RUST Server shows as online. The uptime it reports puts the last restart at about 3 days 22 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is RUST Server located?

Nothing about a region comes from RUST Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 136.175.187.87:28015 is its address.

Does RUST Server run smoothly?

Average server fps over the last 48 hours was 105; it never dropped below 94. The world held as many as 69,717 entities, buildings and deployables included. At its peak it held 3,080 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include RUST Server?

Modded Rust servers, by live population are the Rust Heatmap lists that RUST Server fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on RUST Server mean?

The game's server browser reads the tags RUST Server publishes: gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): Slot count: 30; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): The server runs game protocol 2632, so your game has to match it; cs160556 (Build): Build 160556; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join RUST Server?

To join by console, open it with F1 in Rust and enter client.connect 136.175.187.87:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2632,gmrust,cs160556,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp30
Max players Slot count: 30.
ts8
Group limit Teams cap at 8, which is the game default.
v2632
Protocol The server runs game protocol 2632, so your game has to match it.
cs160556
Build Build 160556.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.