RUST Server
Online 136.175.187.84:28025 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RUST Server?
The record of RUST Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 181 days 5 hours ago.
Population
How busy is RUST Server?
RUST Server currently has 0 of its 50 slots filled. A seven-day average of 0 players.
How does RUST Server rank against other Rust servers?
The top 69% of ranked servers includes RUST Server, at #15,399 for player hours over the last seven days.
Rules and settings
Which map does RUST Server run?
The map on RUST Server is procedural, size 5,000 with seed 1288064770, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.
What are the rules and settings on RUST Server?
A gather rate is not given in the name RUST Server. The group limit is 100 players. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does RUST Server run?
Rust network protocol 2623 and build 148916 on Windows is what RUST Server runs. To join, your game must match the protocol; Steam handles the update.
Is RUST Server online, and how reliable is it?
Online now: RUST Server. Its reported uptime dates the last restart to about 46 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is RUST Server located?
The region code is us1, and RUST Server publishes no region. Rust Heatmap shows the location a server states. It does not look up the machine's location. 136.175.187.84:28025 is its address.
Does RUST Server run smoothly?
Average server fps over the last 48 hours was 30; it never dropped below 27. Buildings, deployables and the rest of the world came to as much as 60,936 entities. At its peak it held 4,237 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include RUST Server?
Modded Rust servers, by live population are the Rust Heatmap lists that RUST Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RUST Server mean?
These are the tags RUST Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts100 (Group limit): A team holds no more than 100; v2623 (Protocol): The server runs game protocol 2623, so your game has to match it; cs148916 (Build): Build 148916; ptrak (Networking): Standard game networking here, which is RakNet; $rus1 (Region code): The region code for this server is us1; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RUST Server?
To join by console, open it with F1 in Rust and enter client.connect 136.175.187.84:28025. Or press Launch Rust on this page, which connects you through Steam.