BizRust Carbon Dev
Offline 136.148.219.110:28015 checked 13d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 09:50 UTC13d ago | 1° | – | running | 1 |
| Wed 14 Oct, 12:00 UTC14d ago | 1° | – | 0.9 days | 0 |
| Mon 12 Oct, 20:30 UTC15d ago | 1° | – | 1.6 days | 1 |
| Mon 5 Oct, 14:06 UTC23d ago | 0° | – | 7.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on BizRust Carbon Dev?
At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on BizRust Carbon Dev?
No next wipe can be predicted: BizRust Carbon Dev wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 13 days 10 hours ago the server made the world it is on now.
Player counts
How busy is BizRust Carbon Dev?
The last time BizRust Carbon Dev was seen was 13 days 4 hours ago, and it is offline now.
How does BizRust Carbon Dev rank against other Rust servers?
Player hours over seven days put BizRust Carbon Dev at #15,097, in the top 70% of ranked servers.
Rules and settings
What are the rules and settings on BizRust Carbon Dev?
No gather rate appears in the name BizRust Carbon Dev. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does BizRust Carbon Dev run?
The build on BizRust Carbon Dev is Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is BizRust Carbon Dev online, and how reliable is it?
Offline at the moment: BizRust Carbon Dev was last seen 13 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 5 October 2026.
Where is BizRust Carbon Dev located?
Nothing about a region comes from BizRust Carbon Dev. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 136.148.219.110:28015.
Lists and filters
Which Rust Heatmap lists and filters include BizRust Carbon Dev?
The Rust Heatmap lists that BizRust Carbon Dev fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on BizRust Carbon Dev mean?
The game's server browser reads the tags BizRust Carbon Dev publishes: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join BizRust Carbon Dev?
Press F1 in Rust to open the console, then enter client.connect 136.148.219.110:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.