Local Rust Server [No EAC]
Offline 136.144.42.240:28015 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Local Rust Server [No EAC]?
The record of Local Rust Server [No EAC]'s wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 27 days 2 hours ago.
Player counts
How busy is Local Rust Server [No EAC]?
Local Rust Server [No EAC] went quiet 17 days 14 hours ago and is offline right now.
How does Local Rust Server [No EAC] rank against other Rust servers?
The top 62% of ranked servers includes Local Rust Server [No EAC], at #13,590 for player hours over the last seven days.
Settings and rules
Which map does Local Rust Server [No EAC] run?
The game generates the procedural map on Local Rust Server [No EAC].
What are the rules and settings on Local Rust Server [No EAC]?
A gather rate is not given in the name Local Rust Server [No EAC]. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does Local Rust Server [No EAC] run?
Rust network protocol 2634 and build 166494 is the build Local Rust Server [No EAC] runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Local Rust Server [No EAC] online, and how reliable is it?
Offline at the moment: Local Rust Server [No EAC] was last seen 17 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 11 October 2026.
Where is Local Rust Server [No EAC] located?
A region is not published for Local Rust Server [No EAC]. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 136.144.42.240:28015.
Tags
Which Rust Heatmap lists and filters include Local Rust Server [No EAC]?
These Rust Heatmap lists include Local Rust Server [No EAC]: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Local Rust Server [No EAC] mean?
These are the tags Local Rust Server [No EAC] publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): The game build here is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Local Rust Server [No EAC]?
Enter client.connect 136.144.42.240:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.