4FRENS |US|EAST|2X|THURS
Online 135.148.42.31:28015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 00:17 UTC, in 21h. Every Friday at 00:17 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 00:17 UTC6d ago | 0° | – | running | 0 |
| Fri 16 Oct, 00:21 UTC13d ago | 0° | – | 7 days | 0 |
| Fri 9 Oct, 00:17 UTC20d ago | 1° | halved by day 2 | 7 days | 0 |
| Thu 1 Oct, 18:15 UTC FW27d ago | 1° | halved by day 1 | 7.3 days | 0 |
| Fri 25 Sep, 00:15 UTC34d ago | 0° | – | 6.7 days | 0 |
| Fri 18 Sep, 00:15 UTC41d ago | 0° | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on 4FRENS |US|EAST|2X|THURS?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1.5 when it did not hold.
What is the wipe schedule on 4FRENS |US|EAST|2X|THURS?
Wipes on 4FRENS |US|EAST|2X|THURS follow this rhythm: every Friday at 00:17 UTC. Due on Friday 30 October at 00:17 UTC: the next wipe. The world it runs now dates from 6 days 2 hours ago.
Player counts
How busy is 4FRENS |US|EAST|2X|THURS?
Of 200 slots on 4FRENS |US|EAST|2X|THURS, 0 are in use right now. A seven-day average of 0 players.
How does 4FRENS |US|EAST|2X|THURS rank against other Rust servers?
Ranked #15,358 on seven-day player hours, 4FRENS |US|EAST|2X|THURS is in the top 69% of all ranked servers.
Rules and settings
Which map does 4FRENS |US|EAST|2X|THURS run?
4FRENS |US|EAST|2X|THURS runs a procedural map of size 4,500 with seed 1683482379, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on 4FRENS |US|EAST|2X|THURS?
According to its name, 4FRENS |US|EAST|2X|THURS has a 2x gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does 4FRENS |US|EAST|2X|THURS run?
Rust network protocol 2635 and build 168909 is the build 4FRENS |US|EAST|2X|THURS runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is 4FRENS |US|EAST|2X|THURS online, and how reliable is it?
The server is up at the moment: 4FRENS |US|EAST|2X|THURS is online. About 6 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.
Where is 4FRENS |US|EAST|2X|THURS located?
By its name, 4FRENS |US|EAST|2X|THURS points to North America, and it publishes no region tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 135.148.42.31:28015 is its address.
Does 4FRENS |US|EAST|2X|THURS run smoothly?
The last 48 hours brought an average of 30 server fps and a floor of 24. The world held as many as 128,696 entities, buildings and deployables included. The highest memory use was 3,797 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include 4FRENS |US|EAST|2X|THURS?
2x Rust servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that 4FRENS |US|EAST|2X|THURS fits. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
What do the server tags on 4FRENS |US|EAST|2X|THURS mean?
gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags 4FRENS |US|EAST|2X|THURS publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join 4FRENS |US|EAST|2X|THURS?
To join by console, open it with F1 in Rust and enter client.connect 135.148.42.31:28015. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://4frens.com/.