Rust HeatmapInfrared · players
IR live Players48,366 Servers11,675 Warm3,000 Fresh wipes · 3h102 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

A Shockbyte Rust Server

Online 135.148.15.56:27841 checked 14m ago

moddedoxide
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 03:00flare: a wipe in that hourFri 01:00
0
7-day average
peak –
#15,269
rank
top 69%
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 14m ago

Li2Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Li3Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct20 Oct23 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
13 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
6 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
21 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
118 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on A Shockbyte Rust Server?

A Shockbyte Rust Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 16 days 5 hours ago.

Player counts

How busy is A Shockbyte Rust Server?

Of 5 slots on A Shockbyte Rust Server, 0 are in use right now. The average across the last seven days is 0 players.

How does A Shockbyte Rust Server rank against other Rust servers?

The top 69% of ranked servers includes A Shockbyte Rust Server, at #15,269 for player hours over the last seven days.

Map and rules

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map of size 1,637 with seed 13826, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. To join, your game must match the protocol; Steam handles the update.

Is A Shockbyte Rust Server online, and how reliable is it?

Online now: A Shockbyte Rust Server. The uptime it reports puts the last restart at about 12 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 October 2026.

Where is A Shockbyte Rust Server located?

Nothing about a region comes from A Shockbyte Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 135.148.15.56:27841.

Does A Shockbyte Rust Server run smoothly?

The last 48 hours brought an average of 237 server fps and a floor of 184. Entities peaked at 9,260, counting buildings, deployables and all the rest of the world. Memory use reached 2,628 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include A Shockbyte Rust Server?

The Rust Heatmap lists that A Shockbyte Rust Server fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags A Shockbyte Rust Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join A Shockbyte Rust Server?

Enter client.connect 135.148.15.56:27841 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp5
Max players Slot count: 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.