Rust HeatmapInfrared · players
IR live Players39,385 Servers11,594 Warm2,850 Fresh wipes · 3h134 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–75° · slots

SNAP&WIFE

Online 135.148.15.196:20159 checked 7m ago

moddedoxide
Sp1 · players now 0/ 75
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 06:00flare: a wipe in that hourFri 04:00
0
7-day average
peak –
#15,270
rank
top 69%
10d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 7m ago

Li2Players

AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Li3Server performance

010020030040006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct26 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 19:42 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
12 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
41 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
43 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on SNAP&WIFE?

Its recent wipes drew an average peak of 1 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on SNAP&WIFE?

The record of SNAP&WIFE's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 10 days 9 hours ago.

Population

How busy is SNAP&WIFE?

Of 75 slots on SNAP&WIFE, 0 are in use right now. A seven-day average of 0 players.

How does SNAP&WIFE rank against other Rust servers?

Player hours over seven days put SNAP&WIFE at #15,270, in the top 69% of ranked servers.

Rules and settings

Which map does SNAP&WIFE run?

The map on SNAP&WIFE is procedural, size 3,000 with seed 13698755, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on SNAP&WIFE?

The name SNAP&WIFE does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does SNAP&WIFE run?

The build on SNAP&WIFE is Rust network protocol 2635 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is SNAP&WIFE online, and how reliable is it?

Online now: SNAP&WIFE. About 45 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 19 October 2026.

Where is SNAP&WIFE located?

Nothing about a region comes from SNAP&WIFE. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 135.148.15.196:20159.

Does SNAP&WIFE run smoothly?

Average server fps over the last 48 hours was 204; it never dropped below 171. Entities peaked at 46,945, counting buildings, deployables and all the rest of the world. At its peak it held 3,586 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include SNAP&WIFE?

The Rust Heatmap lists that SNAP&WIFE fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on SNAP&WIFE mean?

These are the tags SNAP&WIFE publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp75 (Max players): Slot count: 75; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join SNAP&WIFE?

Press F1 in Rust to open the console, then enter client.connect 135.148.15.196:20159. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp75
Max players Slot count: 75.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.