zquos test
Offline 135.148.15.16:26681 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 17:26 UTC12d ago | 0° | – | running | 0 |
| Tue 22 Sep, 01:02 UTC37d ago | 1° | halved by day 1 | 24.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on zquos test?
Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on zquos test?
Its rhythm cannot yet be told: too few of zquos test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 12 days 14 hours ago.
Population
How busy is zquos test?
Last seen 12 days 3 hours ago, zquos test is offline at the moment.
How does zquos test rank against other Rust servers?
Ranked #15,202 on seven-day player hours, zquos test is in the top 70% of all ranked servers.
Map and rules
Which map does zquos test run?
A procedural map of size 3,000 with seed 50000, generated by the game, runs on zquos test. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on zquos test?
The name zquos test does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does zquos test run?
Rust network protocol 2634 and build 167781 on Linux is what zquos test runs. To join, your game must match the protocol; Steam handles the update.
Is zquos test online, and how reliable is it?
Offline at the moment: zquos test was last seen 12 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 22 September 2026.
Where is zquos test located?
Nothing about a region comes from zquos test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 135.148.15.16:26681 is its address.
Tags
Which Rust Heatmap lists and filters include zquos test?
These Rust Heatmap lists include zquos test: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on zquos test mean?
The game's server browser reads the tags zquos test publishes: gmrust (Game mode): Rust survival, standard rules; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join zquos test?
Press F1 in Rust to open the console, then enter client.connect 135.148.15.16:26681. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.