Slushi's World
Online 135.148.15.130:25381 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 01:33 UTC12d ago | 1° | – | running | 0 |
| Sat 3 Oct, 21:36 UTC25d ago | 1° | halved by day 2 | 13.2 days | 0 |
| Sat 26 Sep, 19:36 UTC32d ago | 1° | halved by day 1 | 7.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Slushi's World?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1.5 it was below half in the wipes that did not hold.
What is the wipe schedule on Slushi's World?
There is no next wipe to predict on Slushi's World, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 12 days 16 hours ago the server made the world it is on now.
Population
How busy is Slushi's World?
Slushi's World currently has 0 of its 16 slots filled. A seven-day average of 0 players.
How does Slushi's World rank against other Rust servers?
Ranked #15,327 on seven-day player hours, Slushi's World is in the top 69% of all ranked servers.
Map and rules
Which map does Slushi's World run?
A procedural map of size 1,499 with seed 151, generated by the game, runs on Slushi's World. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Slushi's World?
The name Slushi's World does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Slushi's World run?
The build on Slushi's World is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Slushi's World online, and how reliable is it?
Right now Slushi's World shows as online. About 1 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Slushi's World located?
Nothing about a region comes from Slushi's World. Rust Heatmap shows the location a server states. It does not look up the machine's location. 135.148.15.130:25381 is its address.
Does Slushi's World run smoothly?
Average server fps over the last 48 hours was 238; it never dropped below 218. Entities peaked at 9,225, counting buildings, deployables and all the rest of the world. The highest memory use was 2,990 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Slushi's World?
Modded Rust servers, by live population are the Rust Heatmap lists that Slushi's World fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Slushi's World mean?
gmrust (Game mode): Rust survival, standard rules; mp16 (Max players): This server has 16 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Slushi's World publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Slushi's World?
To join by console, open it with F1 in Rust and enter client.connect 135.148.15.130:25381. Or press Launch Rust on this page, which connects you through Steam.