WZ's Island
Online NA 135.148.136.193:60408 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 01:50 UTC5d ago | 0° | – | running | 0 |
| Mon 12 Oct, 21:05 UTC16d ago | 1° | halved by day 1 | 11.2 days | 0 |
| Mon 12 Oct, 00:45 UTC17d ago | 1° | – | 0.8 days | 0 |
| Sat 26 Sep, 16:55 UTC32d ago | 1° | halved by day 1 | 15.3 days | 0 |
| Sat 26 Sep, 01:13 UTC33d ago | 1° | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on WZ's Island?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on WZ's Island?
A single monthly wipe, the force wipe, is all WZ's Island runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 5 days 10 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is WZ's Island?
The current population of WZ's Island is 0, against 100 slots. A seven-day average of 0 players.
How does WZ's Island rank against other Rust servers?
Seven-day player hours place WZ's Island at #15,318, in the top 69% of ranked servers; within North America it is #1,506.
Map and rules
Which map does WZ's Island run?
A procedural map of size 4,500 with seed 441222607, generated by the game, runs on WZ's Island. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on WZ's Island?
A gather rate is not given in the name WZ's Island. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does WZ's Island run?
Rust network protocol 2635 and build 168909 on Linux is what WZ's Island runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is WZ's Island online, and how reliable is it?
The server is up at the moment: WZ's Island is online. The uptime it reports puts the last restart at about 2 days 7 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 20 September 2026.
Where is WZ's Island located?
The NA tag is how WZ's Island lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 135.148.136.193:60408.
Does WZ's Island run smoothly?
It averaged 139 server fps over the last 48 hours, with a low of 100. Entities peaked at 124,095, counting buildings, deployables and all the rest of the world. Memory use reached 5,117 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include WZ's Island?
The Rust Heatmap lists that WZ's Island fits are: Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week brings it up.
What do the server tags on WZ's Island mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): North America is where the server browser puts it are the tags WZ's Island publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join WZ's Island?
To join by console, open it with F1 in Rust and enter client.connect 135.148.136.193:60408. Or press Launch Rust on this page, which connects you through Steam.