Lab
Offline 135.136.26.131:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:32 UTC5d ago | 1° | – | running | 0 |
| Tue 6 Oct, 23:20 UTC21d ago | 1° | halved by day 2 | 16.4 days | 0 |
| Sun 4 Oct, 05:41 UTC24d ago | 1° | – | 2.7 days | 1 |
| Sat 3 Oct, 21:54 UTC24d ago | 1° | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Lab?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.
What is the wipe schedule on Lab?
No next wipe can be predicted: Lab wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 5 days 11 hours ago.
Player counts
How busy is Lab?
Last seen 5 days 11 hours ago, Lab is offline at the moment. The average across the last seven days is 0 players; the peak reached 1.
How does Lab rank against other Rust servers?
Ranked #14,325 on seven-day player hours, Lab is in the top 65% of all ranked servers.
Map and rules
Which map does Lab run?
A procedural map, generated by the game, runs on Lab.
What are the rules and settings on Lab?
A gather rate is not given in the name Lab. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Lab run?
The build on Lab is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Lab online, and how reliable is it?
Lab is down just now; the last sighting was 5 days 11 hours ago. It was up 3 of 168 hours across the last 7 full days, or 2% of the time. The first record of it on Rust Heatmap is 1 October 2026.
Where is Lab located?
A region is not published for Lab. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 135.136.26.131:28015.
Lists and filters
Which Rust Heatmap lists and filters include Lab?
Modded Rust servers, by live population are the Rust Heatmap lists that Lab fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Lab mean?
gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Lab publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Lab?
To join by console, open it with F1 in Rust and enter client.connect 135.136.26.131:28015. Or press Launch Rust on this page, which connects you through Steam.