relaxing_rust_staging
Offline 135.134.120.2:28015 checked 23d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on relaxing_rust_staging?
relaxing_rust_staging has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 24 days 12 hours ago.
Player counts
How busy is relaxing_rust_staging?
relaxing_rust_staging went quiet 23 days 16 hours ago and is offline right now.
How does relaxing_rust_staging rank against other Rust servers?
Player hours over seven days put relaxing_rust_staging at #15,962, in the top 71% of ranked servers.
Rules and settings
Which map does relaxing_rust_staging run?
The game generates the procedural map on relaxing_rust_staging.
What are the rules and settings on relaxing_rust_staging?
The name relaxing_rust_staging does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Anti-cheat: Valve's VAC is off.
Location and uptime
Which version of Rust does relaxing_rust_staging run?
Rust network protocol 2634 and build 166652 on Linux is what relaxing_rust_staging runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is relaxing_rust_staging online, and how reliable is it?
Offline at the moment: relaxing_rust_staging was last seen 23 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 4 October 2026.
Where is relaxing_rust_staging located?
Nothing about a region comes from relaxing_rust_staging. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 135.134.120.2:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include relaxing_rust_staging?
Modded Rust servers, by live population are the Rust Heatmap lists that relaxing_rust_staging fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on relaxing_rust_staging mean?
The game's server browser reads the tags relaxing_rust_staging publishes: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): This server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join relaxing_rust_staging?
To join by console, open it with F1 in Rust and enter client.connect 135.134.120.2:28015. Or press Launch Rust on this page, which connects you through Steam.