Rebels-server
Online 135.125.188.141:50241 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Rebels-server?
The record of Rebels-server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 23 days 8 hours ago the server made the world it is on now.
Player counts
How busy is Rebels-server?
Rebels-server currently has 0 of its 40 slots filled. Averaged over the past week: 0 players.
How does Rebels-server rank against other Rust servers?
Ranked #15,290 on seven-day player hours, Rebels-server is in the top 69% of all ranked servers.
Rules and settings
Which map does Rebels-server run?
A procedural map of size 3,000 with seed 28524, generated by the game, runs on Rebels-server. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Rebels-server?
The name Rebels-server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Rebels-server run?
Rust network protocol 2635 and build 168909 on Linux is what Rebels-server runs. To join, your game must match the protocol; Steam handles the update.
Is Rebels-server online, and how reliable is it?
Online now: Rebels-server. The uptime it reports puts the last restart at about 18 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 6 October 2026.
Where is Rebels-server located?
Nothing about a region comes from Rebels-server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 135.125.188.141:50241.
Does Rebels-server run smoothly?
It averaged 200 server fps over the last 48 hours, with a low of 118. Buildings, deployables and the rest of the world came to as much as 46,569 entities. At its peak it held 2,742 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Rebels-server?
The Rust Heatmap lists that Rebels-server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rebels-server mean?
gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Rebels-server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Rebels-server?
Press F1 in Rust to open the console, then enter client.connect 135.125.188.141:50241. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.