Test1 RUST
Offline 135.106.169.149:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:26 UTC FW28d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Test1 RUST?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 1 hours in.
What is the wipe schedule on Test1 RUST?
The only wipe on Test1 RUST is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 28 days 7 hours ago.
Player counts
How busy is Test1 RUST?
Test1 RUST went quiet 6 days 21 hours ago and is offline right now. The average across the last seven days is 0 players.
How does Test1 RUST rank against other Rust servers?
The top 69% of ranked servers includes Test1 RUST, at #15,270 for player hours over the last seven days.
Map and rules
Which map does Test1 RUST run?
A procedural map, generated by the game, runs on Test1 RUST.
What are the rules and settings on Test1 RUST?
No gather rate appears in the name Test1 RUST. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Test1 RUST run?
Rust network protocol 2634 and build 166494 on Windows is what Test1 RUST runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test1 RUST online, and how reliable is it?
Test1 RUST is down just now; the last sighting was 6 days 21 hours ago. 7 of 168 hours up over the last 7 full days, which is 4%. The first record of it on Rust Heatmap is 29 September 2026.
Where is Test1 RUST located?
Nothing about a region comes from Test1 RUST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 135.106.169.149:28015.
Lists and filters
Which Rust Heatmap lists and filters include Test1 RUST?
Modded Rust servers, by live population are the Rust Heatmap lists that Test1 RUST fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test1 RUST mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166494 (Build): This build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Test1 RUST publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Test1 RUST?
Enter client.connect 135.106.169.149:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.