Buckit's Backyard
Online 134.41.82.44:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:51 UTC5d ago | 0° | – | running | 0 |
| Thu 1 Oct, 17:54 UTC FW26d ago | 3° | halved by day 4 | 20.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Buckit's Backyard?
The average peak across its recent wipes is 2 players. 0 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 4 it was below half in the wipes that did not hold.
What is the wipe schedule on Buckit's Backyard?
Buckit's Backyard has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 5 days 4 hours ago the server made the world it is on now.
Population
How busy is Buckit's Backyard?
Of 50 slots on Buckit's Backyard, 0 are in use right now. Averaged over the past week: 0 players.
How does Buckit's Backyard rank against other Rust servers?
The top 70% of ranked servers includes Buckit's Backyard, at #15,388 for player hours over the last seven days.
Rules and settings
Which map does Buckit's Backyard run?
A procedural map of size 4,300 with seed 1291862314, generated by the game, runs on Buckit's Backyard. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Buckit's Backyard?
The name Buckit's Backyard does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Buckit's Backyard run?
Rust network protocol 2635 and build 168909 is the build Buckit's Backyard runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Buckit's Backyard online, and how reliable is it?
The server is up at the moment: Buckit's Backyard is online. Its reported uptime dates the last restart to about 2 hours ago. It was up 106 of 168 hours across the last 7 full days, or 63% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Buckit's Backyard located?
No region is published by Buckit's Backyard. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 134.41.82.44:28015.
Does Buckit's Backyard run smoothly?
Average server fps over the last 48 hours was 111; it never dropped below 76. The world held as many as 103,622 entities, buildings and deployables included. The highest memory use was 3,553 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Buckit's Backyard?
The Rust Heatmap lists that Buckit's Backyard fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Buckit's Backyard mean?
These are the tags Buckit's Backyard publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Buckit's Backyard?
To join by console, open it with F1 in Rust and enter client.connect 134.41.82.44:28015. Or press Launch Rust on this page, which connects you through Steam.