Rust HeatmapInfrared · players
IR live Players60,014 Servers11,706 Warm3,275 Fresh wipes · 3h128 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

4Netplayers Rust Server Ines

Online 134.255.222.61:20300 checked 39m ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Thu 16:00flare: a wipe in that hourThu 23:00
0
7-day average
peak 1
#13,828
rank
top 62%
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 39m ago

Li2Players

AveragePeak
00.250.50.75116:0017:0019:0020:0022:0023:00

Hourly average and peak, UTC.

Li3Server performance

01020304016:0017:0019:0020:0022:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct20 Oct25 Oct30 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:32 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
21 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
44 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
182 / 215

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on 4Netplayers Rust Server Ines?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on 4Netplayers Rust Server Ines?

Its rhythm cannot yet be told: too few of 4Netplayers Rust Server Ines's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 25 days 11 hours ago the server made the world it is on now.

Population

How busy is 4Netplayers Rust Server Ines?

The current population of 4Netplayers Rust Server Ines is 0, against 10 slots. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

How does 4Netplayers Rust Server Ines rank against other Rust servers?

Ranked #13,828 on seven-day player hours, 4Netplayers Rust Server Ines is in the top 62% of all ranked servers.

Map and rules

Which map does 4Netplayers Rust Server Ines run?

4Netplayers Rust Server Ines runs a procedural map of size 4,000 with seed 1234567890, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on 4Netplayers Rust Server Ines?

A gather rate is not given in the name 4Netplayers Rust Server Ines. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does 4Netplayers Rust Server Ines run?

Rust network protocol 2635 and build 168909 is the build 4Netplayers Rust Server Ines runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is 4Netplayers Rust Server Ines online, and how reliable is it?

Right now 4Netplayers Rust Server Ines shows as online. The uptime it reports puts the last restart at about 6 hours ago. 118 of 168 hours up over the last 7 full days, which is 70%. The first record of it on Rust Heatmap is 4 October 2026.

Where is 4Netplayers Rust Server Ines located?

No region is published by 4Netplayers Rust Server Ines. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 134.255.222.61:20300 is its address.

Does 4Netplayers Rust Server Ines run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 28. Entities peaked at 91,377, counting buildings, deployables and all the rest of the world. Memory use reached 2,130 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include 4Netplayers Rust Server Ines?

Modded Rust servers, by live population are the Rust Heatmap lists that 4Netplayers Rust Server Ines fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on 4Netplayers Rust Server Ines mean?

These are the tags 4Netplayers Rust Server Ines publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join 4Netplayers Rust Server Ines?

To join by console, open it with F1 in Rust and enter client.connect 134.255.222.61:20300. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.