4Netplayers Rust PB
Online 134.255.222.49:21100 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:31 UTC27d ago | 0° | – | running | 0 |
| Tue 29 Sep, 19:30 UTC30d ago | 2° | held half | 2.4 days | 1 |
| Mon 28 Sep, 17:37 UTC31d ago | 2° | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on 4Netplayers Rust PB?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on 4Netplayers Rust PB?
Wipes come at irregular times on 4Netplayers Rust PB, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 days 15 hours ago the server made the world it is on now.
Population
How busy is 4Netplayers Rust PB?
4Netplayers Rust PB currently has 0 of its 10 slots filled. The average across the last seven days is 0 players; the peak reached 1.
How does 4Netplayers Rust PB rank against other Rust servers?
Ranked #10,656 on seven-day player hours, 4Netplayers Rust PB is in the top 48% of all ranked servers.
Rules and settings
Which map does 4Netplayers Rust PB run?
A procedural map of size 4,000 with seed 1724111549, generated by the game, runs on 4Netplayers Rust PB. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.
What are the rules and settings on 4Netplayers Rust PB?
A gather rate is not given in the name 4Netplayers Rust PB. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does 4Netplayers Rust PB run?
Rust network protocol 2635 and build 168909 is the build 4Netplayers Rust PB runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is 4Netplayers Rust PB online, and how reliable is it?
Online now: 4Netplayers Rust PB. The uptime it reports puts the last restart at about 13 hours ago. 149 of 168 hours up over the last 7 full days, which is 89%. The first record of it on Rust Heatmap is 13 September 2026.
Where is 4Netplayers Rust PB located?
A region is not published for 4Netplayers Rust PB. Rust Heatmap shows the location a server states. It does not look up the machine's location. 134.255.222.49:21100 is its address.
Does 4Netplayers Rust PB run smoothly?
The last 48 hours brought an average of 29 server fps and a floor of 25. Buildings, deployables and the rest of the world came to as much as 107,097 entities. Memory use reached 3,688 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include 4Netplayers Rust PB?
These Rust Heatmap lists include 4Netplayers Rust PB: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust PB mean?
The game's server browser reads the tags 4Netplayers Rust PB publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join 4Netplayers Rust PB?
Press F1 in Rust to open the console, then enter client.connect 134.255.222.49:21100. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.