4Netplayers Rust Server probe 1
Offline 134.255.222.40:24500 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on 4Netplayers Rust Server probe 1?
Its rhythm cannot yet be told: too few of 4Netplayers Rust Server probe 1's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 24 days 16 hours ago.
Population
How busy is 4Netplayers Rust Server probe 1?
Last seen 24 days 5 hours ago, 4Netplayers Rust Server probe 1 is offline at the moment.
How does 4Netplayers Rust Server probe 1 rank against other Rust servers?
Player hours over seven days put 4Netplayers Rust Server probe 1 at #15,986, in the top 71% of ranked servers.
Settings and rules
Which map does 4Netplayers Rust Server probe 1 run?
4Netplayers Rust Server probe 1 runs a procedural map of size 4,500 with seed 1234567890, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on 4Netplayers Rust Server probe 1?
A gather rate is not given in the name 4Netplayers Rust Server probe 1. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does 4Netplayers Rust Server probe 1 run?
Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers Rust Server probe 1 runs. Steam updates your game for you, and the protocol has to match for you to join.
Is 4Netplayers Rust Server probe 1 online, and how reliable is it?
4Netplayers Rust Server probe 1 is down just now; the last sighting was 24 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 4 October 2026.
Where is 4Netplayers Rust Server probe 1 located?
Nothing about a region comes from 4Netplayers Rust Server probe 1. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 134.255.222.40:24500 is its address.
Tags
Which Rust Heatmap lists and filters include 4Netplayers Rust Server probe 1?
Modded Rust servers, by live population are the Rust Heatmap lists that 4Netplayers Rust Server probe 1 fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server probe 1 mean?
gmvanilla (Game mode): The vanilla survival game; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags 4Netplayers Rust Server probe 1 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join 4Netplayers Rust Server probe 1?
To join by console, open it with F1 in Rust and enter client.connect 134.255.222.40:24500. Or press Launch Rust on this page, which connects you through Steam.