Timos 4Netplayers Rust Server
Online 134.255.222.206:28500 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:28 UTC26d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Timos 4Netplayers Rust Server?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Timos 4Netplayers Rust Server?
Timos 4Netplayers Rust Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 26 days 7 hours ago the server made the world it is on now.
Player counts
How busy is Timos 4Netplayers Rust Server?
Of 16 slots on Timos 4Netplayers Rust Server, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 19:00 UTC, averaging 0 players.
How does Timos 4Netplayers Rust Server rank against other Rust servers?
The top 23% of ranked servers includes Timos 4Netplayers Rust Server, at #5,118 for player hours over the last seven days.
Settings and rules
Which map does Timos 4Netplayers Rust Server run?
Timos 4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Timos 4Netplayers Rust Server?
The name Timos 4Netplayers Rust Server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Timos 4Netplayers Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what Timos 4Netplayers Rust Server runs. To join, your game must match the protocol; Steam handles the update.
Is Timos 4Netplayers Rust Server online, and how reliable is it?
The server is up at the moment: Timos 4Netplayers Rust Server is online. About 36 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Timos 4Netplayers Rust Server located?
A region is not published for Timos 4Netplayers Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 134.255.222.206:28500.
Does Timos 4Netplayers Rust Server run smoothly?
The last 48 hours brought an average of 30 server fps and a floor of 25. Entities peaked at 92,399, counting buildings, deployables and all the rest of the world. At its peak it held 2,962 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Timos 4Netplayers Rust Server?
Modded Rust servers, by live population are the Rust Heatmap lists that Timos 4Netplayers Rust Server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Timos 4Netplayers Rust Server mean?
These are the tags Timos 4Netplayers Rust Server publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp16 (Max players): Slot count: 16; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Timos 4Netplayers Rust Server?
Press F1 in Rust to open the console, then enter client.connect 134.255.222.206:28500. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.