4Netplayers Rust Server
Offline 134.255.222.206:21700 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:11 UTC FW27d ago | 0° | – | running | 0 |
| Wed 23 Sep, 16:42 UTC36d ago | 3° | held half | 8.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on 4Netplayers Rust Server?
The average peak across its recent wipes is 2 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on 4Netplayers Rust Server?
The record of 4Netplayers Rust Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 days 21 hours ago the server made the world it is on now.
Player counts
How busy is 4Netplayers Rust Server?
The last time 4Netplayers Rust Server was seen was 27 days 21 hours ago, and it is offline now.
How does 4Netplayers Rust Server rank against other Rust servers?
Player hours over seven days put 4Netplayers Rust Server at #16,019, in the top 69% of ranked servers.
Map and rules
Which map does 4Netplayers Rust Server run?
4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on 4Netplayers Rust Server?
A gather rate is not given in the name 4Netplayers Rust Server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does 4Netplayers Rust Server run?
The build on 4Netplayers Rust Server is Rust network protocol 2634 and build 166494, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is 4Netplayers Rust Server online, and how reliable is it?
4Netplayers Rust Server is down just now; the last sighting was 27 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is 4Netplayers Rust Server located?
No region is published by 4Netplayers Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 134.255.222.206:21700.
Lists and filters
Which Rust Heatmap lists and filters include 4Netplayers Rust Server?
Modded Rust servers, by live population are the Rust Heatmap lists that 4Netplayers Rust Server fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server mean?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): The game build here is 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags 4Netplayers Rust Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join 4Netplayers Rust Server?
To join by console, open it with F1 in Rust and enter client.connect 134.255.222.206:21700. Or press Launch Rust on this page, which connects you through Steam.