Rust HeatmapInfrared · players
IR live Players78,653 Servers11,789 Warm3,571 Fresh wipes · 3h243 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–14° · slots

4Netplayers Rust Server FR PVE

Offline 134.255.222.171:27000 checked 31d ago

moddedoxide
Sp1 · players now 0/ 14
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,957
rank
top 71%
53d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 31d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
43 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
80 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
32 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
84 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
302 / 310

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on 4Netplayers Rust Server FR PVE?

4Netplayers Rust Server FR PVE has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 53 days 8 hours ago.

Population

How busy is 4Netplayers Rust Server FR PVE?

4Netplayers Rust Server FR PVE went quiet 31 days 14 hours ago and is offline right now.

How does 4Netplayers Rust Server FR PVE rank against other Rust servers?

Player hours over seven days put 4Netplayers Rust Server FR PVE at #16,957, in the top 71% of ranked servers.

Map and rules

Which map does 4Netplayers Rust Server FR PVE run?

4Netplayers Rust Server FR PVE runs a procedural map of size 4,000 with seed 1234567890, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on 4Netplayers Rust Server FR PVE?

A gather rate is not given in the name 4Netplayers Rust Server FR PVE. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does 4Netplayers Rust Server FR PVE run?

Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Rust Server FR PVE runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is 4Netplayers Rust Server FR PVE online, and how reliable is it?

Offline at the moment: 4Netplayers Rust Server FR PVE was last seen 31 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is 4Netplayers Rust Server FR PVE located?

A region is not published for 4Netplayers Rust Server FR PVE. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 134.255.222.171:27000.

Tags

Which Rust Heatmap lists and filters include 4Netplayers Rust Server FR PVE?

These Rust Heatmap lists include 4Netplayers Rust Server FR PVE: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on 4Netplayers Rust Server FR PVE mean?

These are the tags 4Netplayers Rust Server FR PVE publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp14 (Max players): Slot count: 14; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join 4Netplayers Rust Server FR PVE?

To join by console, open it with F1 in Rust and enter client.connect 134.255.222.171:27000. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp14,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp14
Max players Slot count: 14.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165217
Build This build is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.