Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h0 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

ZapX Rust Server

Online 134.255.217.101:28015 checked 3h ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 21:00flare: a wipe in that hourWed 17:00
0
7-day average
peak –
#15,323
rank
top 69%
110d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 3h ago

Li2Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

025507510021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on ZapX Rust Server?

ZapX Rust Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 110 days 8 hours ago.

Population

How busy is ZapX Rust Server?

The current population of ZapX Rust Server is 0, against 50 slots. Averaged over the past week: 0 players.

How does ZapX Rust Server rank against other Rust servers?

Player hours over seven days put ZapX Rust Server at #15,323, in the top 69% of ranked servers.

Settings and rules

Which map does ZapX Rust Server run?

The map on ZapX Rust Server is procedural, size 3,500 with seed 12345, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on ZapX Rust Server?

A gather rate is not given in the name ZapX Rust Server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does ZapX Rust Server run?

Rust network protocol 2631 and build 156812 on Linux is what ZapX Rust Server runs. Steam updates your game for you, and the protocol has to match for you to join.

Is ZapX Rust Server online, and how reliable is it?

The server is up at the moment: ZapX Rust Server is online. The uptime it reports puts the last restart at about 42 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 5 October 2026.

Where is ZapX Rust Server located?

Nothing about a region comes from ZapX Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 134.255.217.101:28015.

Does ZapX Rust Server run smoothly?

It averaged 59 server fps over the last 48 hours, with a low of 29. The world held as many as 68,713 entities, buildings and deployables included. At its peak it held 2,265 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include ZapX Rust Server?

These Rust Heatmap lists include ZapX Rust Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on ZapX Rust Server mean?

These are the tags ZapX Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2631 (Protocol): To join, run the same version: game protocol 2631; cs156812 (Build): Build 156812; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join ZapX Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 134.255.217.101:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs156812,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2631
Protocol To join, run the same version: game protocol 2631.
cs156812
Build Build 156812.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.