DuckGang
Offline 134.255.198.200:10700 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:20 UTC FW27d ago | 0° | – | running | 0 |
| Sun 27 Sep, 02:46 UTC32d ago | 0° | – | 4.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on DuckGang?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on DuckGang?
Its rhythm cannot yet be told: too few of DuckGang's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 27 days 23 hours ago.
Population
How busy is DuckGang?
The last time DuckGang was seen was 22 days 1 hours ago, and it is offline now.
How does DuckGang rank against other Rust servers?
Ranked #15,901 on seven-day player hours, DuckGang is in the top 71% of all ranked servers.
Rules and settings
Which map does DuckGang run?
The map on DuckGang is procedural, size 2,000 with seed 6738, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on DuckGang?
A gather rate is not given in the name DuckGang. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does DuckGang run?
The build on DuckGang is Rust network protocol 2634 and build 167058, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is DuckGang online, and how reliable is it?
Last seen 22 days 1 hours ago, DuckGang is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 25 September 2026.
Where is DuckGang located?
A region is not published for DuckGang. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 134.255.198.200:10700 is its address.
Lists and filters
Which Rust Heatmap lists and filters include DuckGang?
The Rust Heatmap lists that DuckGang fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on DuckGang mean?
These are the tags DuckGang publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167058 (Build): This build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join DuckGang?
Enter client.connect 134.255.198.200:10700 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
