combat
Offline 134.19.177.230:26069 checked 18d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 21:36 UTC19d ago | 1° | – | running | 0 |
| Thu 8 Oct, 19:01 UTC20d ago | 2° | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on combat?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on combat?
combat has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 19 days 17 hours ago.
Player counts
How busy is combat?
combat went quiet 18 days 19 hours ago and is offline right now.
How does combat rank against other Rust servers?
Ranked #15,863 on seven-day player hours, combat is in the top 72% of all ranked servers.
Map and rules
Which map does combat run?
combat runs a procedural map of size 5,000 with seed 69737, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on combat?
A gather rate is not given in the name combat. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does combat run?
Rust network protocol 2634 and build 167398 on Linux is what combat runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is combat online, and how reliable is it?
Offline at the moment: combat was last seen 18 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 8 October 2026.
Where is combat located?
No region is published by combat. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 134.19.177.230:26069.
Tags
Which Rust Heatmap lists and filters include combat?
Modded Rust servers, by live population are the Rust Heatmap lists that combat fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on combat mean?
gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): The slot count is 200; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags combat publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join combat?
Press F1 in Rust to open the console, then enter client.connect 134.19.177.230:26069. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.