Alexthundersworld
Offline 134.101.200.93:28015 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Alexthundersworld?
Alexthundersworld has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 23 days 21 hours ago.
Population
How busy is Alexthundersworld?
Alexthundersworld went quiet 21 days 23 hours ago and is offline right now.
How does Alexthundersworld rank against other Rust servers?
Player hours over seven days put Alexthundersworld at #13,679, in the top 62% of ranked servers.
Rules and settings
Which map does Alexthundersworld run?
Alexthundersworld runs a procedural map, which the game generates.
What are the rules and settings on Alexthundersworld?
The name Alexthundersworld does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Alexthundersworld run?
Rust network protocol 2634 and build 166652 on Windows is what Alexthundersworld runs. To join, your game must match the protocol; Steam handles the update.
Is Alexthundersworld online, and how reliable is it?
Alexthundersworld is down just now; the last sighting was 21 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 7 October 2026.
Where is Alexthundersworld located?
No region is published by Alexthundersworld. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 134.101.200.93:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Alexthundersworld?
These Rust Heatmap lists include Alexthundersworld: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Alexthundersworld mean?
The game's server browser reads the tags Alexthundersworld publishes: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Alexthundersworld?
To join by console, open it with F1 in Rust and enter client.connect 134.101.200.93:28015. Or press Launch Rust on this page, which connects you through Steam.