RustServer_28731
Offline 133.88.123.183:28015 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 09:53 UTC21d ago | 1° | – | running | 1 |
| Mon 5 Oct, 00:13 UTC24d ago | 1° | held half | 2.4 days | 1 |
| Sun 4 Oct, 17:13 UTC24d ago | 1° | – | 0.3 days | 0 |
| Fri 2 Oct, 00:05 UTC27d ago | 1° | held half | 2.7 days | 0 |
| Thu 1 Oct, 16:02 UTC27d ago | 1° | – | 0.3 days | 1 |
| Thu 1 Oct, 04:21 UTC28d ago | 1° | – | 0.5 days | 1 |
| Tue 29 Sep, 13:20 UTC29d ago | 1° | – | 1.6 days | 0 |
| Tue 29 Sep, 03:20 UTC30d ago | 1° | – | 0.4 days | 0 |
| Fri 25 Sep, 04:14 UTC34d ago | 2° | held half | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustServer_28731?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on RustServer_28731?
No next wipe can be predicted: RustServer_28731 wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 21 days 19 hours ago the server made the world it is on now.
Population
How busy is RustServer_28731?
RustServer_28731 went quiet 21 days 3 hours ago and is offline right now.
How does RustServer_28731 rank against other Rust servers?
Player hours over seven days put RustServer_28731 at #15,426, in the top 70% of ranked servers.
Map and rules
Which map does RustServer_28731 run?
A procedural map of size 4,500 with seed 1337, generated by the game, runs on RustServer_28731. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on RustServer_28731?
The name RustServer_28731 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does RustServer_28731 run?
Rust network protocol 2634 and build 166494 is the build RustServer_28731 runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is RustServer_28731 online, and how reliable is it?
Offline at the moment: RustServer_28731 was last seen 21 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 23 September 2026.
Where is RustServer_28731 located?
Nothing about a region comes from RustServer_28731. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 133.88.123.183:28015.
Lists and filters
Which Rust Heatmap lists and filters include RustServer_28731?
Modded Rust servers, by live population are the Rust Heatmap lists that RustServer_28731 fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on RustServer_28731 mean?
These are the tags RustServer_28731 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RustServer_28731?
Press F1 in Rust to open the console, then enter client.connect 133.88.123.183:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.