Rust HeatmapInfrared · players
IR live Players50,509 Servers11,676 Warm3,178 Fresh wipes · 3h130 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

RustServer_28731

Offline 133.88.123.183:28015 checked 21d ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,426
rank
top 70%
21d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 21d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep2 Oct6 Oct11 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 09:53 UTC21d ago 1 – running 1
Mon 5 Oct, 00:13 UTC24d ago 1 held half 2.4 days 1
Sun 4 Oct, 17:13 UTC24d ago 1 – 0.3 days 0
Fri 2 Oct, 00:05 UTC27d ago 1 held half 2.7 days 0
Thu 1 Oct, 16:02 UTC27d ago 1 – 0.3 days 1
Thu 1 Oct, 04:21 UTC28d ago 1 – 0.5 days 1
Tue 29 Sep, 13:20 UTC29d ago 1 – 1.6 days 0
Tue 29 Sep, 03:20 UTC30d ago 1 – 0.4 days 0
Fri 25 Sep, 04:14 UTC34d ago 2 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
121 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
58 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on RustServer_28731?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on RustServer_28731?

No next wipe can be predicted: RustServer_28731 wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 21 days 19 hours ago the server made the world it is on now.

Population

How busy is RustServer_28731?

RustServer_28731 went quiet 21 days 3 hours ago and is offline right now.

How does RustServer_28731 rank against other Rust servers?

Player hours over seven days put RustServer_28731 at #15,426, in the top 70% of ranked servers.

Map and rules

Which map does RustServer_28731 run?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on RustServer_28731. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on RustServer_28731?

The name RustServer_28731 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does RustServer_28731 run?

Rust network protocol 2634 and build 166494 is the build RustServer_28731 runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is RustServer_28731 online, and how reliable is it?

Offline at the moment: RustServer_28731 was last seen 21 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 23 September 2026.

Where is RustServer_28731 located?

Nothing about a region comes from RustServer_28731. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 133.88.123.183:28015.

Lists and filters

Which Rust Heatmap lists and filters include RustServer_28731?

Modded Rust servers, by live population are the Rust Heatmap lists that RustServer_28731 fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on RustServer_28731 mean?

These are the tags RustServer_28731 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join RustServer_28731?

Press F1 in Rust to open the console, then enter client.connect 133.88.123.183:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166494
Build Build 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.