RustServer_13315
Offline 133.88.120.205:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 30 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 01:44 UTC20d ago | 6° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustServer_13315?
Its recent wipes drew an average peak of 6 players. The crowd on the latest wipe reached its peak 30 hours in.
What is the wipe schedule on RustServer_13315?
RustServer_13315 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 20 days 3 hours ago.
Population
How busy is RustServer_13315?
The last time RustServer_13315 was seen was 6 days 16 hours ago, and it is offline now. The average across the last seven days is 0 players.
How does RustServer_13315 rank against other Rust servers?
The top 69% of ranked servers includes RustServer_13315, at #15,270 for player hours over the last seven days.
Rules and settings
Which map does RustServer_13315 run?
RustServer_13315 runs a procedural map of size 3,000 with seed 247, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on RustServer_13315?
The name RustServer_13315 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does RustServer_13315 run?
Rust network protocol 2634 and build 166586 on Linux is what RustServer_13315 runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustServer_13315 online, and how reliable is it?
Last seen 6 days 16 hours ago, RustServer_13315 is offline right now. 14 of 168 hours up over the last 7 full days, which is 8%. The first record of it on Rust Heatmap is 2 October 2026.
Where is RustServer_13315 located?
Nothing about a region comes from RustServer_13315. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 133.88.120.205:28015.
Lists and filters
Which Rust Heatmap lists and filters include RustServer_13315?
These Rust Heatmap lists include RustServer_13315: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on RustServer_13315 mean?
These are the tags RustServer_13315 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166586 (Build): This build is 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RustServer_13315?
To join by console, open it with F1 in Rust and enter client.connect 133.88.120.205:28015. Or press Launch Rust on this page, which connects you through Steam.