RustServer_5458
Offline 133.88.101.27:28015 checked 6h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:23 UTC18d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustServer_5458?
At their busiest, its recent wipes averaged 1 players. 2 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on RustServer_5458?
Its rhythm cannot yet be told: too few of RustServer_5458's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 18 days 17 hours ago.
Player counts
How busy is RustServer_5458?
Last seen 6 hours ago, RustServer_5458 is offline at the moment. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
How does RustServer_5458 rank against other Rust servers?
The top 25% of ranked servers includes RustServer_5458, at #5,669 for player hours over the last seven days.
Map and rules
Which map does RustServer_5458 run?
The map on RustServer_5458 is procedural, size 5,670 with seed 16669, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on RustServer_5458?
The name RustServer_5458 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does RustServer_5458 run?
The build on RustServer_5458 is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is RustServer_5458 online, and how reliable is it?
Last seen 6 hours ago, RustServer_5458 is offline right now. The uptime it reports puts the last restart at about 5 hours ago. It was up 62 of 168 hours across the last 7 full days, or 37% of the time. The first record of it on Rust Heatmap is 11 October 2026.
Where is RustServer_5458 located?
Nothing about a region comes from RustServer_5458. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 133.88.101.27:28015 is its address.
Does RustServer_5458 run smoothly?
It averaged 80 server fps over the last 48 hours, with a low of 67. Buildings, deployables and the rest of the world came to as much as 192,294 entities. The highest memory use was 3,495 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include RustServer_5458?
The Rust Heatmap lists that RustServer_5458 fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer_5458 mean?
The game's server browser reads the tags RustServer_5458 publishes: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join RustServer_5458?
Enter client.connect 133.88.101.27:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.