RustServer_305
Offline 133.117.72.103:28015 checked 13d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RustServer_305?
The record of RustServer_305's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 54 days 14 hours ago.
Population
How busy is RustServer_305?
The last time RustServer_305 was seen was 13 days 9 hours ago, and it is offline now.
How does RustServer_305 rank against other Rust servers?
Ranked #15,092 on seven-day player hours, RustServer_305 is in the top 70% of all ranked servers.
Map and rules
Which map does RustServer_305 run?
The map on RustServer_305 is procedural, size 3,500 with seed 12848, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on RustServer_305?
A gather rate is not given in the name RustServer_305. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does RustServer_305 run?
Rust network protocol 2633 and build 162929 is the build RustServer_305 runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustServer_305 online, and how reliable is it?
RustServer_305 is down just now; the last sighting was 13 days 9 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is RustServer_305 located?
Nothing about a region comes from RustServer_305. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 133.117.72.103:28015.
Tags
Which Rust Heatmap lists and filters include RustServer_305?
The Rust Heatmap lists that RustServer_305 fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on RustServer_305 mean?
These are the tags RustServer_305 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs162929 (Build): The game build here is 162929; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join RustServer_305?
Enter client.connect 133.117.72.103:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.